Forums › Forums › 8-Page Challenge #2 › 8-Page Challenge #2 > Step 6 > Thumbnails & Revisions › Hard Knocks at the Good Time Inn Thumbnails
Hard Knocks at the Good Time Inn Thumbnailsphilipspace updated 3 months, 1 week ago 3 Members · 5 Posts
MemberApril 6, 2021 at 5:26 am
Page thumbs for 1-8. Page 1 at this point is a brief montage of the events that set the stage for the story. Still subject to revision in collaboration with @psychophipps
ModeratorApril 8, 2021 at 12:43 am
Can you put the script in here so we have a way to compare it?
MemberApril 8, 2021 at 2:02 am
At this point I’m working from @psychophipps plot synopsis, as our full script has had to go through a couple of revisions. Here are my breakdowns from that. The page count will be moved up one to allow for a page that basically sets the stage for the world that the characters are operating in, or at least that’s the working plan.
ModeratorApril 23, 2021 at 1:19 am
Thanks for posting! I can see there is a lot of thought going into each panel, but it is hard to tell at this point how the pages will read, I’m interested to see your roughs, and how the explosions and dialog will lead the readers eye through the page.
Please let us know if you do revisions!
D Alley, the Redheadeded.
MemberApril 25, 2021 at 9:39 pm
Thanks for commenting!
At this point the trick is going to be keeping the story from becoming too violent (something I wouldn’t want too much of anyway) or keeping what violence there is “off-panel”. In the context of this story the Team are using stun technology to avoid having the local militia come down on them. Specifically the “bad guys” have devices monitoring their vitals, any deaths will result in the mission going from a “covert” to an “overt” operation, and the Team having to fight for their lives to escape hostile territory.
<a class=’bp-suggestions-mention’ href=’https://create.comicbookschool.com/members/psychophipps/’ rel=’nofollow’>@psychophipps and I were initially discussing a bigger story overall, but our intention at this point is to bookend the 8-page Hard Knocks story later on with a chapter before and a chapter after at some point once this project is complete. 10 pages would have given us a little more leeway to better establish the characters, but 8 pages is fine too.
The world we created that this story happens in was something we developed a long time back, and at one point we were using it as the basis for role-playing game campaigns in our respective locations. The challenge right now is both introducing readers to the setting and characters, as well as winnowing out extraneous information to create an enjoyable and dynamic tale.
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