MemberJune 6, 2020 at 3:49 am
I was thinking along @mikedoestheart ‘s suggestion of a conventional “power-house” type of character (puns; gotta love ’em).
Something that may seem static such as a scene with a parked tractor trailer & the heroes giving out provisions to the community can be made into an action scene pretty easily.<
Agreed! There’s a lot of potential for dynamism there.
In hindsight (since I scribbled this out in about 15 minutes) I think Habitat should have a tool-belt with a claw-hammer or something similar. As has been mentioned, something that fits with the missions of the individual entities, with a bold mock logo across the top and even the box for the UPC code at the lower left I think would be awesome.
I imagine the Boys and Girls club should be represented by a ‘Wonder-twins’ type duo. Anyone want to take on the design for that?