• buddyscalera

    Administrator
    May 4, 2020 at 6:11 am
    make icon 97 Forum Points
    CBS Forum Member: Forum Acolyte

    So @Evanscale good questions. I will try to answer them:

    How can we best figure out how to work on details and lighting, based on our comic book’s audience?

    I think the best thing is to find what art style tells your story best. If you look at Gene Colan on Dracula or Daredevil, that art style made sense:

    Gene Colan’s Tomb of Dracula Artist’s Edition

    Gene Colan’s Daredevil

    He was an artist known for his bold use of shadows and blacks, so editors found work that matched his style.

    As a new artist, you need to work in the style that you want to work in. If you want to do dark, moody work (like Gene Colan), then try to find writers who will write to your artistic strengths.

    If you want to work in all-ages comics, you should look at what gets published and use that as a guide for what editors are hiring artists to draw.

    Is it advisable for an artist to include samples in his/her portfolio that are targeting various different audiences to show versatility, or would he/she rather focus on a specific one?

    Some versatility is good, but consistency is more important. For example, if you deliver highly rendered pages, that’s what editors will think you want to do. If it turns out to be something you don’t like to do or it takes you too long, you’ll start to disappoint your editors. You’ll start to miss deadline.

    Focus on drawing in your own style, get really good at it, and be incredibly consistent with it.

    Hope this helps.